My name is Marcus Tegerhult and I'm an aspiring level designer studying at The Game Assembly in Malmö, Sweden.
Game development is something that I've had an interest in since a young age. I started messing around in Game Maker 8 during my early teens, creating small barely functional games for my own entertainment. Later I moved on to trying level editors that came packaged with my favourite games, like Half Life and Team Fortress 2, which is where I really started to figure out what aspects of gamedevelopment interested me the most: Level design, lighting and level scripting.
My favourite kinds of games are VR games, FPS, TPS, Horror Games, RPGs and Rythmgames, but I'm no stranger to other genres and aren't opposed to working with these, as I always wish to continue growing into a more well-rounded designer.
View my portfolio for a list of my most recent and representative works!
You can reach me through my mail
Or on LinkedIn